More recent examples include the nostalgia-fueled films "Wreck-It Ralph" (2012) and "Pixels" (2015), not to mention 2016's animated fantasy epic "Warcraft". In the meantime, video games which became feature films (some live-action, some animated and some a combination of both) included "Super Mario Brothers" (1993), the "Mortal Combat" movies ('95 and '97), the "Lara Croft: Tomb Raider" films (20), the "Resident Evil" series (2002-2017) and "Prince of Persia: The Sands of Time" (2010). The Tron movie spawned several video games, other entertainment products and a 2010 sequel. Pong, the first commercially successful video game, came out in 1972 and became the inspiration for "Tron", the 1982 film in which a human being gets trapped inside a game (although one much more complex than Pong). The trend of turning computer-based video games into movies (and vice versa) started in the 1980s and became a popular trend in the 90s, but Sony Entertainment figured out a new dynamic for the 2016 release of the computer-animated sci-fi action-adventure "Ratchet & Clank" (PG, 1:34).
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